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Cogs


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Boarding Groups

Boarding Groups provide players with an easy way to group with other players for entry into Cog HQs. A minimum of two Toons are required to form a Boarding Group, and players can create a group of either four or eight Toons to enter a Cog HQ elevator, depending on the elevator limit.

The following Cog HQ Elevators offer Boarding Groups:
Sellbot HQ
Sellbot Boss Battle Elevator
Front Entrance Elevator
Back Entrance Elevator

Cashbot HQ
Coin Mint Elevator
Dollar Mint Elevator
Bullion Mint Elevator
C.F.O. Battle Elevator

Lawbot HQ
Lawbot A Office
Lawbot B Office
Lawbot C Office
Lawbot D Office
Chief Justice Battle Elevator

Bossbot HQ
Front Three Golf Kart
Middle Six Golf Kart
Back Nine Golf Kart
C.E.O. Battle Elevator

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How to Make a Boarding Group

When players are in a Cog HQ lobby, they can send invitations to other Toons to form a Boarding Group -- provided the Toon is eligible for that Cog HQ. To create a Boarding Group, select a Toon and click the Invite button at the bottom of their Toon detail panel. The first player to send an invitation that is accepted by another Toon is designated as that group's leader.

While any player in a Boarding Group can invite other Toons to join the group, a player cannot invite another Toon who is already part of an existing Boarding Group.

Once the group is created, the Boarding Group panel will become available on the left side of the screen. Depending on the Cog HQ lobby, either the four-player or the eight-player version of the Boarding Group panel will be displayed.

When the group is ready, the group leader can launch the Cog HQ elevator, and all Toons in the group will board together. Upon their arrival in the Cog HQ, the Boarding Group panel will disappear as the group has entered the HQ.

Please note: When you are part of a Boarding Group, you cannot use the Go To button to teleport to another Toon.

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Boarding Group Panel

Once a Boarding Group has been created, players can access the Boarding Group panel by clicking the blue button on the left side of the screen. This panel will display each group member's name and status. Toons can be in a ready status displayed by a green "thumbs up" icon or a battle status (if they are currently engaged in a Cog battle) displayed by a red "pie" icon. A player can leave a Boarding Group by clicking the Leave button in the bottom right corner of the Boarding Group panel display. If the leader leaves the Boarding Group, the group is disbanded.

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The Group Leader

The Boarding Group leader has two functions:

1. The Boarding Group leader has the ability to load the group into the Cog HQ lobby elevator they are grouped for. This can be done in two ways:

A. The leader can send the group directly to their Cog elevator destination using the Go button in the group leader's Boarding Group panel. This option is best suited for full Boarding Groups who are ready to enter a Cog HQ.

B. The leader can also jump directly into the elevator, in which case, the whole group jumps into the elevator along with the leader. This option is best suited for Boarding Groups that have any open slots they would like filled by Toons that are not part of their group.

2. The Boarding Group leader can remove a Toon from the group. To do so, select the Toon and click the Remove button (kick symbol) on their Toon detail panel. Once a Toon has been removed by the leader, they can only be re-invited to that Boarding Group by that same leader.

Once the group has boarded an elevator, members cannot leave the Boarding Group, and only the leader has the option of hopping off. If the leader decides to hop off, the whole Boarding Group hops off too. The leader cannot board an elevator if a member of the group is in a battle, and the leader will have to either wait for the battle to finish to board the group into an elevator, or remove the player from the group, and find a replacement. A player can leave the Boarding Group at any time until the leader boards the elevator.

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